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Old Apr 06, 2006, 12:38 PM // 12:38   #21
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"You've been playing for 1 month, turn off your computer and rejoin the real world"

that is pretty wierd seeing a message like that pop up every hour. Anet is being the psychiatrist here...
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Old Apr 06, 2006, 12:45 PM // 12:45   #22
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I hope this isnt going to be some sort of time enforcement.

I dont want to see:
"You have been playing for 6 hours, we are now going to disconnect you!"

Im normally on for a good 4 or 5 hrs at a time sometimes a lot longer on the weekends.
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Old Apr 06, 2006, 12:46 PM // 12:46   #23
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Quote:
Originally Posted by Cymboric Treewalker
Then go ahead and put a clock on the screen... don't put up some message about how long.
A Clock would get ignored, or turned off in the options..

The health & Saftey law in the UK states that any company cannot force an employee to look at a VDU for longer than an hour without a 10 minute break, this protects the employee's Eye health.

there are also RSI risks..

along with the law's regarding online play in the far east ANET are making every effort to protect themselves from international laws which are there to protect you and me from very real health hazards.

I dont mind this at all and its a very sensible thing to implement.
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Old Apr 06, 2006, 12:48 PM // 12:48   #24
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ahhh the almight powers of OSH
they can shut down any business if they don't implement ergonomics.
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Old Apr 06, 2006, 12:51 PM // 12:51   #25
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I think the only funny thing here is the fact that so many people are annoyed by the fact that they cant turn a blind eye to the number of hours they are wasting behind their computer monitors.
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Old Apr 06, 2006, 12:52 PM // 12:52   #26
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Quote:
Originally Posted by LordMahal
But youd think they would want us online 24/7. I mean, do you see clocks in casinos...? Hell no! They dont want you to know how late it is. Is the restriction in china due to that kid playing himself to death at a cafe a while back?
utterly incorrent analogy

more players = more bandwidth used = more money spent
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Old Apr 06, 2006, 12:54 PM // 12:54   #27
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Some couple in far-east forgot to feed their baby because they were too busy with World of Warcraft. The baby died. I think this is a good idea, to snap out of it and take a break.
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Old Apr 06, 2006, 12:56 PM // 12:56   #28
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I dont mind the message... it will definitely be great to know hey I've been sitting here 2 hours I better take a break and eat/clean/shower, whatever. Just some people leave their GW on when they go do other things, I think most ppl are worried they might get kicked off after so long. Otherwise I think its a good idea, especially for the eyes to relax and the legs to get some movement!
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Old Apr 06, 2006, 01:04 PM // 13:04   #29
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meh anet are just covering their own arses... if someone has a seizure or develops poor eyesight of rsi and trys to sue anet is covered because it took reasonable steps to ensure players didnt play too long.

guess its an american thing as any such lawsuit wouldnt make it far here in england
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Old Apr 06, 2006, 01:06 PM // 13:06   #30
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when I first heard of it, I recalled the whole apple ipod volume thing and thought this was a pre-emptive measure also...
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Old Apr 06, 2006, 01:06 PM // 13:06   #31
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I have a fiancee in the other room that does pretty much the same thing as this update, so it doesn't really bug me any.

Quote:
Some couple in far-east forgot to feed their baby because they were too busy with World of Warcraft. The baby died. I think this is a good idea, to snap out of it and take a break.
Can't we all agree that at some point things stop being related to "addiction" and the like and are more just a function of extreme irresponsibility? I mean, come on, if they were that clueless, they'd have almost certainly killed the kid some other way eventually anyhow.
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Old Apr 06, 2006, 01:08 PM // 13:08   #32
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I would love a clock option
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Old Apr 06, 2006, 01:08 PM // 13:08   #33
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Quote:
Originally Posted by Ctb
I have a fiancee in the other room that does pretty much the same thing as this update, so it doesn't really bug me any.

Can't we all agree that at some point things stop being related to "addiction" and the like and are more just a function of extreme irresponsibility? I mean, come on, if they were that clueless, they'd have almost certainly killed the kid some other way eventually anyhow.
I agree - they no doubt had neglected the child before. Its not the games fault, its the people who PLAY the games fault. I can understand for the eyesight problems and blood clot problems and stuff sitting so long staring at a computer screen could cause, but no one should blame the irresponsibilities of parents on a game!
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Old Apr 06, 2006, 01:09 PM // 13:09   #34
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Quote:
Originally Posted by Corinthian
Some couple in far-east forgot to feed their baby because they were too busy with World of Warcraft. The baby died. I think this is a good idea, to snap out of it and take a break.
No way in heck that happened.

Kids scream bloody murder... where they in a sound proof room?

I am sure that the parents required food and drink themselves... they would have heard the child screaming.

I am sure that they needed bio breaks... they would have heard the child screaming.

Even if the child died because it was not fed there is no way I blame that on the game not having a freaking CLOCK or warning of how much time you have been on.

If it did happen I hope the parents get sentenced to life in a labor camp.
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Old Apr 06, 2006, 01:09 PM // 13:09   #35
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is it character specific.. im guessing it only works when the game is logged in.. so me swapping chars to do the 2 new quests wont help??

thankfully i dont have kids
and my sig other spends about teh same ammount of time in gw as i do


Last edited by skretth; Apr 06, 2006 at 01:23 PM // 13:23..
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Old Apr 06, 2006, 01:20 PM // 13:20   #36
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Correction, they parents were playing in an internet cafe and their baby suffocated at home. There are also reports that people die of malnutrition because they can't stop playing.

Last edited by Corinthian; Apr 06, 2006 at 01:22 PM // 13:22..
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Old Apr 06, 2006, 01:20 PM // 13:20   #37
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Quote:
Originally Posted by Cymboric Treewalker
No way in heck that happened.

Kids scream bloody murder... where they in a sound proof room?
Actually, the parents ran off to an internet cafe. Somewhere in South Korea (why does it always seem like it's the Asians that are totally fixated and in the media? Like the guy that suffered heart failure from playing three days straight or something...okay, well, there was that one exception of the Evercrack guy.) This is, like, old, old news from last year.

http://arstechnica.com/journals/thum.../2005/6/21/547
http://www.gamespot.com/news/2005/06...s_6127866.html
(can't find link to original source, these are as close as I can get)
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Old Apr 06, 2006, 01:21 PM // 13:21   #38
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Neverwinternights already had something like this. On loading screens it would say "Even though the characters don't need food and sleep, the players do." or something like that.
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Old Apr 06, 2006, 01:23 PM // 13:23   #39
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Quote:
Neverwinternights already had something like this. On loading screens it would say "Even though the characters don't need food and sleep, the players do." or something like that.
Baldur's Gate has that "tip" in it too. Says something about not wanting to lose any good players.
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Old Apr 06, 2006, 01:23 PM // 13:23   #40
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This is a good feature. For people who want to keep playing, keep playing.

For those of us (like me), who do sometimes get caught up doing a quest and don't realize it's 3 in the morning, it's a good way to keep track of how long you've been playing.

(of course, most of the time my wife lets me know through her customized high pitched verbal warning system...)
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